Healer Bard build with runes and items. Healer Bard guide offers in-depth how-to play, skill order and tips. Play Healer Bard build in League of Legends Patch 26.4!
This is variation of regular Support build, oriented for healing and standing behind.
You support your team by providing healing, shielding and various buffs.
You rush Moonstone Renewer.
You can peel from your carries with Exhaust.
Playstyle
🛡️
Play safe and focus on supporting your allies.
💖
Heal, shield, and buff your teammates.
🔙
Stay back to heal and support more. Position behind your frontline.
How to play
Starter items
Start with Tear of the Goddess and Bandleglass Mirror. Rush Moonstone first, then get Diadem of Songs second. Then adapt.
Keep stacking your Tear! The sooner you get it, the sooner you can start healing your team and providing additional sustain.
Adaptation
Your team needs to engage or position? Get items like Shurelya's Battlesong or Trailblazer.
Your team getting poked to death? Consider getting Redemption AND/OR Locket of the Iron Solari next.
If you are just getting poked and cannot manage to stay alive - get Kaenic Rookern or Warmog's Armor (caution: needs enough HP!)
You have tanks, bruisers and your team lack damage? As a last resort, you can buy few items to even help with that!
Countering
Remember to counter an enemy team. For example, if they have lots of healing, get Oblivion Orb early.
Buffing your team
If your team has a lot of AP scaling champs, you can get Staff of the Flowing Water.
If your team has a lot of auto attackers AND/OR melee champs, get Ardent Censer.
If your team has a lot of auto attacks, you can also get Bandlepipes to increase their attack speed.
Tips and Tricks
Champion
Traveler's Call (Passive)
Collecting chimes is essential. It improves your damage and Traveler's Call (Passive) effects, gives mana and movement speed. Do it!
Low on mana? Collect some chimes.
Caretaker's Shrine (W)
Use your Caretaker's Shrine (W). Put it somewhere behind your team, so they can use it when needed and enemy can't destroy it. Let it charge for increased Healing.
You can have 3 Caretaker's Shrine (W) at the same time. You can leave 2 W behind your team for healing.
Magical Journey (E)
Magical Journey (E) is an interesting tool that you can use in ARAM. You can aggressively E into an enemy team or play mind games with them.
Tempered Fate (R)
You have great engaging tool with your Tempered Fate (R). Play with your team and do not wait for 'special moment'. You can land great R, catching people off and making engagements possible.
Identify the best targets for your Ultimate. Is there an enemy who lacks mobility? That's a good target. Sometimes you can use it for disrupting fights. Or for protecting your allies. Be mindful!
Build
Redemption
Tempered Fate (R) and Redemption both last 2.5s, letting Redemption land exactly as stasis ends for guaranteed heal or damage.
Cast Redemption instantly after confirming that Tempered Fate (R) hit (projectile travel time varies). This combo effectively removes Redemption cast time, enabling clutch heals or finishing damage
Redemption long range lets Bard contribute from far away, even while roaming or dead.
Riot
It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey.
Let your Caretaker's Shrines charge up - they heal for a lot more when at full power.
Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies!