AP Jinx Build

AP Jinx Build.

AP Jinx build with runes and items. AP Jinx guide offers in-depth how-to play, skill order and tips. Play AP Jinx build in League of Legends Patch 14.24!

Updated: 2024-11-26 ()

TLDR

Starting items
Lost Chapter should be final item in your build.
Quick Skill Order
Jinx ability Flame Chompers! should be leveled first.
E
Jinx ability Zap! should be leveled second.
W
Jinx ability Switcheroo! should be leveled third.
Q
Final items
Sorcerer's Shoes should be final item in your build.
Horizon Focus should be final item in your build.
Rabadon's Deathcap should be final item in your build.
Void Staff should be final item in your build.
Shadowflame should be final item in your build.
Luden's Companion should be final item in your build.
Quick Runes
Major rune Glacial Augment from Inspiration tree.
Minor rune Domination.
Summoner spells
Pick Ghost as your Summoner Spell.
Pick Flash as your Summoner Spell.

AP Jinx Runes

Inspiration
Inspiration major tree Glacial Augment rune.
Inspiration major tree Unsealed Spellbook rune.
Inspiration major tree First Strike rune.
Inspiration major tree Hextech Flashtraption rune.
Inspiration major tree Magical Footwear rune.
Inspiration major tree Cash Back rune.
Inspiration major tree Triple Tonic rune.
Inspiration major tree Time Warp Tonic rune.
Inspiration major tree Biscuit Delivery rune.
Inspiration major tree Cosmic Insight rune.
Inspiration major tree Approach Velocity rune.
Inspiration major tree Jack Of All Trades rune.
Domination
Domination minor tree Cheap Shot rune.
Domination minor tree Taste of Blood rune.
Domination minor tree Sudden Impact rune.
Domination minor tree Zombie Ward rune.
Domination minor tree Ghost Poro rune.
Domination minor tree Eyeball Collection rune.
Domination minor tree Treasure Hunter rune.
Domination minor tree Relentless Hunter rune.
Domination minor tree Ultimate Hunter rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

How it works

General
  1. You play poke oriented Mage.
  2. You rush Luden's Companion.
  3. You build AP items, going full damage.
Jinx AP specific
  1. How this Jinx AP build works? Max Chompers (E), get tons of ability haste and throw E as often as possible - into fights, under enemy turret, under their feet when CC'ed.
  2. Your Chompers (E) triggers Glacial Augument, which triggers your various items. Slow makes it even more annoying for enemy team.

How to play

General
  1. Playing AP Jinx build, your default rush is Luden's Companion. In cases, when an enemy team is full of tanks and HP stackers, go Liandry's Torment.
  2. Adapt to an enemy team. Are they full of tanks, and they rush tons of Magic Resist? You rush Void Staff as #2 or #3 item to counter MR stacking. Their team has champs with lots of healing? Rush Oblivion Orb as #2 item (upgrade to Morellonomicon as 4th or 5th item).
  3. Somebody is going after you each fight? Always getting ulted by enemy assassins? Rush Zhonya's Hourglass.
Jinx AP specific
  1. How this build works? Max Chompers (E), get tons of ability haste and throw E as often as possible - into fights, under enemy turret, under their feet when CC'ed.
  2. Your Chompers (E) triggers Glacial Augument, which triggers Imperial Mandate. Also Luden's.
  3. You will have mana problems with this build early on. Get Tear and Imperial Mandate.

Tips and Tricks

Riot
  1. Rockets aren't always the best choice! Jinx's minigun is incredibly powerful when fully ramped up. Switch to it whenever an enemy champion gets too close.
  2. Jinx's rockets deal full damage to all enemies in the explosion. Use them on minions in lane to hit nearby enemy champions without drawing minion aggro.
  3. When a fight starts try to stay on the edge of fray by poking with rockets and Zap!. Do not run in and unload with the minigun until you feel it is safe.

Skill Order

  • Jinx [object Object] ability.
    Q
    Switcheroo!
  • Jinx [object Object] ability.
    W
    Zap!
  • Jinx [object Object] ability.
    E
    Flame Chompers!
  • Jinx [object Object] ability.
    R
    Super Mega Death Rocket!

Items

Starting items
Lost Chapter item.
Rush this
Luden's Companion item.
Rush this vs. tanks
Liandry's Torment item.
Boots
Sorcerer's Shoes item.
Ionian Boots of Lucidity item.
For mana problems
Seraph's Embrace item.
Tear of the Goddess item.
Rod of Ages item.
Good items
Nashor's Tooth item.
Blackfire Torch item.
Horizon Focus item.
Rabadon's Deathcap item.
Lich Bane item.
Shadowflame item.
Situational items
Zhonya's Hourglass item.
Morellonomicon item.
Imperial Mandate item.
Banshee's Veil item.
Against high MR
Additional considerations for these items is advised!
Void Staff item.
Cryptbloom item.
Counter high HP
Liandry's Torment item.
Counter healing
Oblivion Orb item.
Morellonomicon item.
For the last fight
Additional considerations for these items is advised!
Seeker's Armguard item.
Elixir of Iron item.
Elixir of Sorcery item.
Example final build
Sorcerer's Shoes item.
Horizon Focus item.
Rabadon's Deathcap item.
Void Staff item.
Shadowflame item.
Luden's Companion item.