Tank Quinn Build

Tank Quinn Build.

Tank Quinn build with runes and items. Tank Quinn guide offers in-depth how-to play, skill order and tips. Play Tank Quinn build in League of Legends Patch 14.24!

Updated: 2024-12-22 ()

TLDR

Starting items
Guardian's Horn should be final item in your build.
Ruby Crystal should be final item in your build.
Quick Skill Order
Quinn ability Vault should be leveled first.
E
Quinn ability Heightened Senses should be leveled second.
W
Quinn ability Blinding Assault should be leveled third.
Q
Final items
Mercury's Treads should be final item in your build.
Jak'Sho, The Protean should be final item in your build.
Unending Despair should be final item in your build.
Thornmail should be final item in your build.
Warmog's Armor should be final item in your build.
Force of Nature should be final item in your build.
Quick Runes
Major rune Aftershock from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Tank Quinn Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision
Precision minor tree Absorb Life rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Haste rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

How to play

General
  1. You start with Guardian's Horn. Your #1 rush should be item that counters enemy team most (MR or Armor item). Get Jak'Sho as #2 item. Then adapt.
  2. You will be more tanky later on, so play more carefully in the early game.
  3. Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of the Mind.
  4. Guardian's Horn is a surprisingly good item for its price. You can keep it for very long time (or even have it as 6th item).
  5. You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  6. Be careful to not waste Aftershock. Try timing it and keeping it for going in.
Quinn Tank specific
  1. You can max second Q or W. W for attack speed and auto attacks (i.e. against tanks and you need some BoTRK), otherwise Q.
  2. Do not be shy and do not wait for 'special moment'. You have good engaging and catching tool - E with R movement speed buff!

Tips and Tricks

General
  1. Heightened Senses (W) is a powerful cooldown in ARAM, do not waste it, keep it either for fights (so no brushes side stepping) or when you want to catch enemy.
  2. You can score kills for your team with Heightened Senses (W). Just wait for a good moment, when enemy in the brush overextending trying to poke.
Riot
  1. Attacking a Vulnerable target marked by Valor will put Harrier on cooldown. Quickly consuming Harrier marks will allow you to generate them faster.
  2. Vault is powerful but must be used with caution, as enemies can attack Quinn when she strikes them. Vault can sometimes be used to cross terrain if your back is to a wall.
  3. Use Behind Enemy Lines for traveling very long distances quickly, for farming minions around the map, or for chasing wounded targets.

Skill Order

  • Quinn [object Object] ability.
    Q
    Blinding Assault
  • Quinn [object Object] ability.
    W
    Heightened Senses
  • Quinn [object Object] ability.
    E
    Vault
  • Quinn [object Object] ability.
    R
    Behind Enemy Lines

Items

Starting items
Guardian's Horn item.
Ruby Crystal item.
Boots
Mercury's Treads item.
Plated Steelcaps item.
Ionian Boots of Lucidity item.
Good tank items
Jak'Sho, The Protean item.
Warmog's Armor item.
Fimbulwinter item.
Good MR items
Spirit Visage item.
Kaenic Rookern item.
Force of Nature item.
Good Armor items
Randuin's Omen item.
Thornmail item.
Frozen Heart item.
Dead Man's Plate item.
Iceborn Gauntlet item.
Situational items
Zeke's Convergence item.
Knight's Vow item.
Trailblazer item.
Situational DMG items
Additional considerations for these items is advised!
Overlord's Bloodmail item.
Wit's End item.
Blade of The Ruined King item.
Titanic Hydra item.
Runaan's Hurricane item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Wrath item.
Example final build
Mercury's Treads item.
Jak'Sho, The Protean item.
Unending Despair item.
Thornmail item.
Warmog's Armor item.
Force of Nature item.