Tank Yone Build

Tank Yone Build.

Tank Yone build with runes and items. Tank Yone guide offers in-depth how-to play, skill order and tips. Play Tank Yone build in League of Legends Patch 14.24!

Updated: 2024-11-17 ()

TLDR

Starting items
Guardian's Horn should be final item in your build.
Ruby Crystal should be final item in your build.
Quick Skill Order
Yone ability Soul Unbound should be leveled first.
E
Yone ability Spirit Cleave should be leveled second.
W
Yone ability Mortal Steel should be leveled third.
Q
Final items
Mercury's Treads should be final item in your build.
Jak'Sho, The Protean should be final item in your build.
Force of Nature should be final item in your build.
Unending Despair should be final item in your build.
Thornmail should be final item in your build.
Hollow Radiance should be final item in your build.
Quick Runes
Major rune Grasp of the Undying from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Tank Yone Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision
Precision minor tree Absorb Life rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Haste rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

How to play

General
  1. You start with Guardian's Horn. Your #1 rush should be item that counters enemy team most (MR or Armor item). Get Jak'Sho as #2 item. Then adapt.
  2. Guardian's Horn is a surprisingly good item for its price. You can keep it for very long time (or even have it as 6th item).
  3. You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  4. Remember to consume your Grasp of the Undying procs!
  5. Do not be shy and do not wait for 'special moment'. You have great engaging tools - E + empowered Q + R.
  6. You have pretty good 'engagement pattern' - use E, go in, go out, heal up with Warmog's Armor.
  7. Play around your empowered Q. Try hitting valuable targets/engaging/catching people. Even holding it, so enemy can see it has great value, because they won't be so prone to going in. Rinse and repeat.

Tips and Tricks

General
  1. Enemy attacking your turret, and you are the only one alive? Just use Soul Unbound (E) and take portal (frost-gate) to get their attention and defend your turret.
  2. Yone ARAM combo #1: use Soul Unbound (E), get close to your enemies, then hit them with Mark (Snowball). When E ends, you can teleport bac to them.
  3. Yone ARAM combo #2: hit Mark (Snowball), use Soul Unbound (E), teleport to them to deal damage, then E to your original position. Good for poke.
  4. Always keep stacking your Mortal Steel (Q).

Skill Order

  • Yone [object Object] ability.
    Q
    Mortal Steel
  • Yone [object Object] ability.
    W
    Spirit Cleave
  • Yone [object Object] ability.
    E
    Soul Unbound
  • Yone [object Object] ability.
    R
    Fate Sealed

Items

Starting items
Guardian's Horn item.
Ruby Crystal item.
Boots
Plated Steelcaps item.
Mercury's Treads item.
Ionian Boots of Lucidity item.
Good tank items
Jak'Sho, The Protean item.
Warmog's Armor item.
Good MR items
Kaenic Rookern item.
Abyssal Mask item.
Force of Nature item.
Spirit Visage item.
Hollow Radiance item.
Good Armor items
Randuin's Omen item.
Sunfire Aegis item.
Iceborn Gauntlet item.
Unending Despair item.
Thornmail item.
Dead Man's Plate item.
Situational items
Trailblazer item.
Knight's Vow item.
Situational DMG items
Additional considerations for these items is advised!
Blade of The Ruined King item.
Sterak's Gage item.
Overlord's Bloodmail item.
Titanic Hydra item.
Wit's End item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Wrath item.
Example final build
Mercury's Treads item.
Jak'Sho, The Protean item.
Force of Nature item.
Unending Despair item.
Thornmail item.
Hollow Radiance item.